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This is the narration for the Apartment Ending.

Getting on cargo lift

There's someone you've been neglecting, Stanley, someone you've forgotten about.

Please, stop trying to make every decision by yourself.

Now, I'm not asking for me, I'm asking for her.

This is it, Stanley. Your chance to redeem yourself. To put your work aside, to let her back into your life.

She's been waiting.

Phone rings

That's her, Stanley. You need to be the one to do this. To reach out to her. If you can truly place your faith in another, then pick up the phone.

Answering phone

Stanley's Wife:

Oh, Stanley, is that you? Hold on, sweetie, sorry to keep you waiting. I'm just pulling the bread out of the oven. Alright!

Okay, there we go! Alright, now.

I want you to come in and tell me all about your day at work.

(it ends up being the Narrator)

Hahahahahahahaha! Gotcha!

Oh, come on. Did you actually think you had a loving wife, who'd want to commit their life to you? I'm trying to make a point here, Stanley. I'm trying to get you to see something.

Come inside. Let's show you what's really going on here.

Trying to continue down hallway

Sorry, but you're in my story now.

Going inside apartment

This is a very sad story about the death of a man named Stanley.

Screen:

GOOD MORNING EMPLOYEE 427. PLEASE PRESS 'K' ON YOUR KEYBOARD

(player presses K)

Narrator:

Stanley is quite a boring fellow. He has a job that demands nothing of him. And every button that he pushes is a reminder of the inconsequential nature of his existence.

Screen:

PLEASE PRESS 'I'.

(player presses I)

Narrator:

Look at him, there. Pushing buttons. Doing exactly what he's told to do. Now, he's pushing a button. Now, he's eating lunch. Now, he's going home. No, he's coming back to work.

One might even feel sorry for him, except that he's chosen this life.

Screen:

PLEASE PRESS 'U'.

(player presses U)

Narrator:

But in his mind, ah, in his mind he can go on fantastic adventures. From behind his desk, Stanley dreamed of wild expeditions into the unknown. Fantastic discoveries of new lands.

It was wonderful. And each day that he returned to work was a reminder that none of it would ever happen to him.

Screen:

PLEASE PRESS '6' TO WATCH TV.

(player presses 6)

Narrator:

And so he began to fantasize about his own job. First, he imagined that one day while at work, he stepped up from his desk to realize that all of his co-workers, his boss, everyone in the building had suddenly vanished off the face of the Earth.

The thought excited him terribly.

Screen:

PLEASE PRESS '8' TO SPEND TIME WITH THE BOYS.

(player presses 8)

Narrator:

So, he went further. He imagined he came to two open doors and that he could go through either. At last, choice, it never even mattered what lay behind each door. The mere thought that his decisions would mean something was almost too wonderful to behold.

Screen:

PLEASE PRESS 'E' TO PREPARE DINNER.

(player presses E)

Narrator:

As he wandered through this fantasy world, he began to fill it with many possible paths and destinations. Down one pathway laid an enormous round room with monitors and mind controls and down another was a yellow line that weaved in many directions and down another was a game with a baby and he called it The Stanley Parable.

Screen:

PLEASE PRESS 'H' TO TELL YOUR KIDS A STORY.

(player presses H)

Narrator:

It was such a wonderful fantasy and so in his head he relived it again and then again and again over and over, wishing beyond hope that it would never end. That he might always feel this free.

Surely there's an answer down some new path, mustn't there be? Perhaps if he played just one more time.

Screen:

PLEASE PRESS 'I' TO TELL YOUR WIFE YOU LOVE HER.

(player presses I)

Narrator:

But there is no answer. How could there possibly be? In reality, all he's doing is pushing the same buttons he always has. Nothing has changed. The longer he spends here, the more invested he gets, the more he forgets which life is the real one.

Screen:

PLEASE PRESS '6' TO GO TO SLEEP.

(player press 6)

Narrator:

And I'm trying to tell him this. That in this world he can never be anything but an observer. That as long as he remains here, he's slowly killing himself. But he won't listen to me.

He won't stop. Here, watch this. Stanley, the next time the screen asks you to push a button, do not do it.

Screen:

PLEASE PRESS '1' TO BE AT WORK IN THE MORNING.

(player presses 1)

You see? Can he just not hear me? How can I tell him in a way that he'll understand, that every second he remains here, he's electing to kill himself. How can I get him to see what I see? How can I get him to look at myself?

Screen:

PLEASE PRESS '4' TO QUESTION NOTHING.

(player presses 4)

Narrator:

I suppose I can't, not in the way I want him to, but I don't make the rules. I simply play to my intended purpose. The same as Stanley. We're not so different, I suppose. I'll try once more to convey all this to him.

Screen:

PLEASE DIE.

I'm compelled to, I must. Perhaps, well maybe this time you'll see. Maybe this time. And I tried again, and Stanley pushed a button. And I tried again, and Stanley pushed a button, and I tri- (narrator gets cut off by black screen)

(the game restarts)

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