The Stanley Parable Wiki
Employee Lounge
Wow. Yes, this room. What a beautiful room. What a gorgeous, gorgeous room.
Wow. Yes, this room. What a beautiful room. What a gorgeous, gorgeous room.
Location Information
Accessible via: The Right Door
Leads to: All other endings, except for the Coward Ending, the Out of Map Ending, and the Escape Pod Ending.
Place of ending(s): None
Points of Divergence 0
Gallery Endings Access

The Employee Lounge is a location that appears in both the Stanley Parable Half-Life 2 mod and the HD Remix.

The HD Remix

If Stanley chooses to take the right door from the Two Doors Room, the Narrator, who had planned for Stanley to take this hallway, places the lounge here in order to justify Stanley's divergence from the main story. Once Stanley exits this room, he has to choose whether he wants to get back to the main story or keep walking down his own path. The Narrator makes fun of Stanley if he spends too much time in the lounge. The Lounge consists of several blue couches and armchairs, two coffee tables, a vending machine and some paintings.

Every time Stanley enters the lounge, the Narrator has a chance of saying something different. He usually praises the room and Stanley's decision to go there with various hyperbole. After repeatedly going to the lounge, the Narrator tires and starts remarking "it was okay" in an exhausted manner.

Upon entering the room, if Stanley waits inside, the Narrator will begin mocking Stanley for not leaving, eventually going silent until Stanley continues on and leaves the room, in which the Narrator will praise Stanley for finally leaving.

Employee Lounge 2.jpg

Original mod

The Employee Lounge was also present in the original Half-Life 2 mod, but it worked the same way as the Meeting Room now works in the HD remix. The left door leads you to the employee lounge, which is where the Narrator thinks Stanley's co-workers might be at, while the right door has nothing special at all.

The Employee Lounge in the mod.

Alternate view.


No endings occur here.


The Employee Lounge as it appeared in the beta.

  • The Employee Lounge was different in the HD Remix Beta, as seen in the Museum.
  • There is a paper stating that someone stayed in the lounge for 40 days.
  • While the other door is already opened in the HD remix, you have to wait for the narrator to finish his dialogue for the door to open in the Half Life 2 mod.
  • The deteriorated version of the vending machine can be found in the Mariella Ending.