At times, characters in The Stanley Parable will say something that implies that they know they are fictional characters in a video game. This is referred to as breaking the fourth wall. The term originated from plays, in which actors would do something that involved the audience. Due to a stage looking similar to a box with two walls on the left and right, and two more in the front and back; the front wall, or the direction where the audience is sitting, is called the fourth wall.
Half-Life 2 mod[]
- Museum Ending by the The Curator
The Stanley Parable Demonstration[]
- The Narrator refers to the Player directly. Also the Narrator talks about real-world topic in the game, Including "real-world money to spend on the real game".
The Stanley Parable[]
- Museum Ending, by both objects in the Museum and the The Curator.
- Broom Closet Ending
- Not Stanley Ending
- Out of Map Ending
External links[]
- Fourth wall on Wikipedia