The Stanley Parable Wiki

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The Stanley Parable Wiki
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The Stanley Parable Wiki

This is a list of all glitches in The Stanley Parable franchise..

The Stanley Parable[]

Broom closet glitch[]

To perform this glitch, the player has to open the door to the Broom Closet, but do not enter it or close it. The player must then perform the Escape Pod Ending and go inside the broom closet. Then the player has to step out of it and enter the Escape Pod. When the game restarts, the Broom Closet will be barricaded although the player has never annoyed the Narrator with the closet.

Monitor Room softlock[]

To perform this glitch, the player must reach the Monitor Room and then press the lightbulb button. Then the player can climb onto the chair and then onto the desk. The player can fall to the floor without dying. This glitches out the game but the Narrator doesn't respond. Therefore, the player must manually restart the game. In the The Stanley Parable: Ultra Deluxe, the softlock is replaced with the Bottom of the Mind Control Facility Ending.

Cargo Lift glitch[]

To perform this glitch, the player has to reach the Warehouse, crouch, get to the edge of the platform, and then go all the way to the fence. Then the player can drop over by the boxes, and still survive. If the player falls off the boxes, even though the player hasn't reached the ground, the game still thinks the player has died, and results in Stanley's death.

Left turn glitch[]

To perform this glitch, the player has to get the Office where the first turn is a left turn instead of a right turn (see Randomized Beginnings). While in the elbow turn, if the player tries to open and close the non-labeled doors, they will turn invisible. Then if the player performs the Escape Pod Ending and goes back to the turn, the invisible doors will break the ending.

Window softlock[]

To perform this glitch, the player has to first perform the Escape Pod Ending. Then the player has to get all the way back to the starting point, but instead of going through the open door, try to do the Out of Map Ending by climbing on the desk and going out of the window. There is no invisible wall and the player will fall onto the invisible floor. The Narrator won't do anything because he is disabled at this point, and the player is stuck there unless they restart the game manually.

Short start softlock[]

To perform this glitch, the player has to get the one-hallway office. Then the player has to go in the Two Doors Room, but instead of going through any of the doors, the player has to quickly backtrack through the door, then the Two Doors Room will turn into a wall, blocking the player from ever going anywhere. The player has to manually restart because the Narrator won't do anything.

Two Doors Room glitch[]

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The result of this glitch

The player has to be lucky to get this glitch. It is where in the regular Office, if the player tries to get to the Two Doors Room, sometimes it will be blocked by a wall, like in the Short Start Glitch. The reason for this is because sometimes the "linked_portal_door" entity in the game files fails to open, resulting in the wall. To fix this glitch, the player has to enable the developer console and enter "ent_fire linked_portal_door open" to remove the wall. Sometimes this happens during the first time the player plays the game. A side effect to this glitch is that Stanley's room door will still be open.

The Stanley Parable: Ultra Deluxe[]

Bucket Destroyer Room softlock[]

A picture of the Bucket Destroyer room from beneath, as a result of the softlock.

Beneath the Bucket Destroyer room.

In order to get this glitch, you must pick up the bucket, then go to the Maintenance Room. Go down the lift and follow the Narrator all the way to the room with the Bucket Destroyer. Take a right turn to the blocked off catwalk and climb up the chairs. From there, you can either fall over the blockage onto the other side of the catwalk or fall over the edge into the black void below. Both achieve the same thing. You will be stuck, the Narrator will not react, the cutscene will not play, and you will be stuck until you restart.

Behind a chair softlock[]

Follow the same steps for the Bucket Destroyer Room softlock up until the room with your friends. Climb up onto the chair with your computer on it, and simply walk off the edge behind it. You will be stuck due to the most stupid oversight in the history of oversights.

Glitched polygon in the Whiteboard Ending room[]

GlitchedPolygon

The glitched shadow polygon.

On the top back right wall of the Whiteboard Ending room, there is a glitched polygon that appears to be a shadow. This is nothing more than a graphical glitch, and has no effect on gameplay.

Alternate Hallway Noclip[]

Sometimes when Stanley exits his employee room, instead of the usual employee desks, there will be a short and narrow hallway leading to the Two Doors Room. This glitch was recently reported in the Crows Crows Crows discord in May, a month after the 4/27 update which added two new endings. Instead of loading the hallway, the player is automatically placed back in the normal beginning. If the player were to step back they would fall into the void and restart the game. Demonstration of said glitch can be found here.

Epilogue Memory Zone Softlock

In the epilogue, when you reach the ruined Memory Zone, enter through the Stanley Parable 2 banner. There will be a small corridor on the left along the way down the path that will trap the player should they go too deep into it.

Since a reset from the epilogue brings the player into the main game, they will have to return to the menu to restart the epilogue if this softlock is performed.

Secrets

Secrets

Awaiting InputConsole commandsEaster Eggs & SecretsEightEmployee 432FacepunchFuture Happiness FoundationGlitchesHeavenNight sharkPortalOffice variationsREADME.txtSecret DiscoSerious RoomSix Doors RoomAchievementsThree Doors RoomUnfinished SectionWho Likes to PartyWooden Building

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