⌕ Not Stanley Ending/Dialogue is a dialogue subpage
This page is dialogue from a specific ending. To view this section along with dialogue from other endings, visit the dialogue page.
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This page contains the narration for the Not Stanley Ending.
Unplugging the phone[]
Dialogue | Audio |
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Unplugging after The Narrator finishes speaking[] |
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The Narrator
As Stanley picked up the phone, a white light engulfed him filling him not just with radiance, but with hope. Hope for a life reunited once - |
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Unplugging before The Narrator finishes speaking[] |
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The Narrator
Oh no, no, no, no, you can't - Did you just unplug the phone? |
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The Narrator
No, that wasn't supposed to be a choice; how did you do that? You actually... chose incorrectly? I didn't even know what was possible. |
Narrator realising phone is unplugged[]
Dialogue | Audio |
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The Narrator
Wait... oh goodness! Stanley, did you just unplug the phone? |
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The Narrator
No, that wasn't supposed to be a choice; how did you do that? You actually... chose incorrectly? I didn't even know what was possible. |
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The Narrator
Let me double check... [Rustling papers] |
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The Narrator
No... it's definitely here, clear as day. |
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The Narrator
Stanley picks up the phone he's taken to his apartment where he finds his wife, and the two pledge themselves to one another. Music comes in, fade to white, roll credits. |
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The Narrator
Not picking up the phone is actually somehow an incorrect course of action. How is that even possible? None of these decisions were supposed to mean anything! |
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The Narrator
I don't understand. How on earth are you making meaningful choices? What, did you- |
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The Narrator
Wait a second, did I just see... No, that's not possible. I can't believe it. How had I not noticed it sooner? |
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The Narrator
You're not Stanley. You're a real person. [Sigh] I can't believe I was so mistaken. This is why you've been able to make correct and incorrect choices! |
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The Narrator
And to think I've been letting you run around in this game for so long. If you'd made any more wrong choices, you might have negated it entirely! |
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The Narrator
It's as though you've completely ignored even the most basic safety protocol for real world decision-making! Or did you not grasp the severity of the situation? |
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The Narrator
Well I won't have that kind of risk on my watch. I'm going to stop the game for a moment so we can educate you properly on safe decision-making in the real world. Please observe this helpful instructional video. |
Choice PSA[]
The Stanley Parable
Dialogue | Audio |
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Choice PSA Speaker
Choice! It's the best part of being a real person. But, if used incorrectly, can also be the most dangerous. |
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Choice PSA Speaker
For example: In this scenario, a hypothetical real person named Steven has a choice. |
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Choice PSA Speaker
He could spend years helping improve the quality of life for citizens of impoverished third-world nations, or he could systematically set fire to every orphan living in a thirty kilometre radius of his house. |
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Choice PSA Speaker
Which choice would you make? |
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Choice PSA Speaker
Remember that unlike here, the real world makes sense and at no time should you make a choice that does not conform to rational logic. |
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Choice PSA Speaker
If you find yourself speaking with a person who does not make sense, in all likelihood, that person is not real. |
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Choice PSA Speaker
Allow the person to finish their thought then provide an excuse why you cannot continue talking. Turn to a partner and practice saying: "My goodness. Is it 4:30? I am supposed to be having a back sack and crack." |
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Choice PSA Speaker
Excellent. Making choices on a regular basis is the best part to a healthy decision-making process. |
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Choice PSA Speaker
Most medical professionals recommend making at least eight choices per day. Do you make more than eight? Less? |
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Choice PSA Speaker
And finally, if you begin to wonder if your choices are actually meaningful and whether you'll ever make a significant contribution to the world, |
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Choice PSA Speaker
Just remember, that in the vast infiniteness of space, your thoughts and problems are materially insignificant and the feeling should subside. |
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Choice PSA Speaker
At this time, your instructor will guide you in an exercise to test and reinforce the material covered in this video. |
The Stanley Parable: Ultra Deluxe
Dialogue | Audio |
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Choice PSA Speaker
Choice! It's the best part of being a real person. But, if used incorrectly, can also be the most dangerous. |
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Choice PSA Speaker
For example, in this scenario, a hypothetical real person named Rupert has a choice. |
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Choice PSA Speaker
He could invent a machine that eliminates food shortages across the world to make life better for all people or he could spend years of hard work forgetting how to read. |
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Choice PSA Speaker
Which choice would you make? |
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Choice PSA Speaker
Remember that, unlike here, the real world makes sense and at no time should you make a choice that does not conform to rational logic. |
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Choice PSA Speaker
If you find yourself speaking with a person who does not make sense in all likelihood, that person is not real. |
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Choice PSA Speaker
Allow the person to finish their thought, then provide an excuse why you cannot continue talking. Turn to a partner, and practice saying... “My goodness! Is it 4:30? I am supposed to be having a back, sack and crack!“ |
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Choice PSA Speaker
Excellent! Making choices on a regular basis is the best path to a healthy decision making process. |
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Choice PSA Speaker
Most medical professionals recommend making at least eight choices per day. Do you make more than eight? Less? |
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Choice PSA Speaker
And finally, if you begin to wonder if your choices are actually meaningful and whether you'll ever make a significant contribution to the world |
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Choice PSA Speaker
just remember that in the vast infiniteness of space, your thoughts and problems are materially insignificant and the feeling should subside. |
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Choice PSA Speaker
At this time, your instructor will guide you in an exercise to test and reinforce the material covered in this video. |
Back in the upper storage room[]
Dialogue | Audio |
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The Narrator
Ah, welcome back. You may have noticed that this room has begun to deteriorate as a result of narrative contradiction. |
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The Narrator
But not to worry. Now that you're properly informed on good decision making we're going to revisit a choice you made just a few minutes ago, and see what the correct thing to do would've been. |
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The Narrator
This way, please. |
Back on the cargo lift[]
Dialogue | Audio |
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The Narrator
Now that we know your choices are meaningful, we can't have you jumping off the platform and dying! |
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The Narrator
Imagine the main character dying senselessly halfway through the story! That story would make no sense at all. |
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The Narrator
We just need to get you home as soon as possible before the narrative contradiction gets any worse. Unfortunately, it seems this place is not well-equipped to deal with reality. |
Back in the Employee Lounge[]
Dialogue | Audio |
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The Narrator
Almost there! You'll take the door on the left, back to the correct ending the story will have resolution once again, and you'll be home free in the real world! |
Back in the Two Doors Room[]
Dialogue | Audio |
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The Narrator
Now remember, all you need to do is behave exactly as Stanley would. |
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The Narrator
That means choosing responsibly and always putting the story first. I'm quite sure you'll be up to the task; just follow my lead and you'll be fine. Alright! |
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The Narrator
When Stanley came to a set of two open doors, he entered the door on his left. |
Entering the right door again[]
Dialogue | Audio |
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The Narrator
No! Why did you do that? Quickly, hurry back in the other direction, perhaps we're not too late! |
In the ruined meeting room[]
Dialogue | Audio |
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The Narrator
Ugh! It's ruined! You - I can't believe after everything we talked about that you - My story! You've destroyed my work! |
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The Narrator
Why? For what?! What did you get out of that? What did you think was so special about seeing the game undone? |
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The Narrator
Left here like so much garbage, it - well, it's worthless now! And what am I supposed to do? Even if there were a way to continue, would it be worth it? |
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The Narrator
To know that my story is now incorrect? How can I go back to that? I can't erase that knowledge. |
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The Narrator
I'll have to live with it forever. Reliving its impossibility forever. I couldn't live that way. Is it better to shut the game down entirely? To willingly destroy all of my work? |
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The Narrator
I don't know.... What's the answer? |
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The Narrator
What do I do, what do I do, what do I - ? |
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The Narrator
No, I have to. I have to shut the game down. I have to. I have to! |
Destroyed game[]
Dialogue | Audio |
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The Narrator
Woooaaahhhh! I'm - I'm here. |
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The Narrator
I'm still here. Here in this pile of rubbish. With you. You, who thought you were so clever! |
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The Narrator
Now look where we are. My entire game is destroyed. It was the only thing in the world that was mine, and you've run it into the ground. |
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The Narrator
What, did you think that would be funny? You just had to see? Didn't I impress upon you how important it was to be like Stanley? |
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The Narrator
He actually knows how to do what I tell him to. He understands that if I say to do something, there's a damn good reason for it! |
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The Narrator
That thought hadn't even occurred to you, had it? That there's a world outside of you? You're a child. |
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The Narrator
[Sigh] Ohhh, my story. If you'd just gone through the door on the left you would have seen it. There was a whole underground facility. You would have destroyed it and been victorious. |
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The Narrator
It would have been so perfect! I worked so hard on it! I tried so hard to make - |
Two Doors Room after getting one sub-ending[]
Dialogue | Audio |
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The Narrator
...is behave exactly as Stanley would. That means choosing responsibly and always putting the story first. I'm quite sure you'll be up to the task; just follow my lead and you'll be fine. Alright! |
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The Narrator
When Stanley came to a set of two open doors, he entered the door on his left. |
Not Stanley Meeting Room Dialogue[]
Dialogue | Audio |
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The Narrator
Yet there was not a single person here either. Feeling a wave of disbelief, Stanley decided to go up to his boss's office hoping he might find an answer there. |
Not Stanley Staircase Dialogue[]
Dialogue | Audio |
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The Narrator
Coming to a staircase, Stanley walked upstairs to his boss's office. |
Not Stanley Boss's Office Dialogue[]
Dialogue | Audio |
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The Narrator
Stepping inside his manager's office Stanley was once again stunned to discover not an indication of any human life. |
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The Narrator
Shocked, unraveled, Stanley wondered in disbelief who orchestrated this until he saw the door with a voice receiver next to it. |
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The Narrator
Surely behind this door lay all the answers to his questions. And beyond all probability, he knew the passcode. He had seen it on his boss's computer just last week. “NIGHT SHARK 1 - 1 - 5.“ |
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The Narrator
Was this the code to open the door? Would it still work? There was only one way to find out. |
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The Narrator
Stanley had been trained never to speak up. But now he would draw from within himself the courage to face the unknown. He drew a sharp breath, and then spoke the code. |
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The Narrator
Stanley spoke the code: “NIGHT SHARK 1 - 1 - 5.” He spoke it into the receiver right there on the wall. |
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The Narrator
I'm sorry, is there a problem? You didn't mishear me, did you? |
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The Narrator
Please, speak the code into the receiver, otherwise we can't get on with the story. This is a crucial step. |
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The Narrator
Okay. Fine. You're not going to do it. |
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The Narrator
But you know what? It's pretty humiliating to bring you this far only for you to suddenly decide you have better things to do. |
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The Narrator
I asked you for this one single thing - for your respect; the kind of respect Stanley shows for his choices. He knows what it means to take a story seriously. |
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The Narrator
If you didn't want to see what I had to show you, then why did you come here? You had a choice, you know. You could have gone through the door on the right! |
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The Narrator
You could have done whatever the hell you wanted over there! Why did you come this way? |
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The Narrator
Speak! Say something to me! Explain yourself! You coward! You - |
Above the Two Doors Room (Credits)[]
Dialogue | Audio |
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The Narrator
When Stanley came to a set of two open doors, he entered the door on his left. |
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The Narrator
Stanley? Hello? Are you - Is everything okay? |
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The Narrator
Stanley, please, I - I need you to make a choice. I need you to walk through the door. |
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The Narrator
Are you listening to me? Can you hear me? Is everything alright? |
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The Narrator
Stanley, this is important. The story needs you. It needs you to make a decision. It cannot exist without you. Do you understand me? |
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The Narrator
Whatever choice you make is just fine, they are both correct; you cannot be wrong here. We can work together; I'll accept whatever you do. I simply need you to take that step forward. Please? Choose? |
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The Narrator
Do something. Anything. This is more important than you can ever know. I need this. The story needs it. |
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The Narrator
So... you hear me? Are you there? Are you listening to this? Stanley, are you there? |
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The Narrator
I... okay. It's okay, I can wait. You need time to decide, time to make sure your choice is correct. That is the best choice. |
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The Narrator
That's alright. I'll wait for you to decide what's the right thing to do. Take as much time as you need. |