You can help The Stanley Parable Wiki by expanding it.
The Nigel Paradigm is a free fangame/clone of The Stanley Parable. The Nigel Paradigm, a 2023 fangame based on The Stanley Parable, was created by Stopshut using the Unreal Engine. The game features a total of eight endings.
Endings[]
The True Ending[]
In this ending, Nigel chooses the left door, goes upstairs, enters through the Universe Traveller Machine's entrance, and ends up pressing the red button on the machine. He then rides a lift up to a wall of text that reads "The End".
The Multiverse Ending[]
In this ending, Nigel presses the green button on the Universe Traveller Machine and is transported to other universes. The first universe is that of The Stanley Parable, where the narrator chuckles and states that there are no other clones of it, before asking Nigel to quickly leave the universe to avoid legal issues. The next universe is that of Five Nights at Freddy's. The narrator, not a fan of horror games, suggests that they should make a movie about the franchise. After a while, the narrator, noting Nigel's reluctance to spend five nights in the pizza place, asks him to leave before the animatronics start roaming. The game then resets.
The Out of Bounds Ending[]
In this ending, the player jumps out from a gap near the entrance to the Universe Traveller machine. The narrator, frustrated, comments on Nigel taking this opportunity. Afterwards, the player enters a door marked "Exit", leading to a spherical room simulating the outdoors with a sign that reads "Nothing is real, Nigel," before walking into a black door, causing the game to reset.
The Empty Ending[]
In this ending, Nigel chooses the left door, but instead of continuing forward through the meeting room Nigel turns left. There is a door in the corner of this room and if the player enters it, it leads you down a hallway to a room with 2 desks with computers on each. The computer monitors look different from those in the opening section of the game and they have a grey and black checkerboard pattern on the screen. The narrator says nothing and after a short time the game resets.
The "Mop Closet" Ending[]
In this ending, Nigel enters a room labeled "Mop Closet" and presses a button marked "Wait", staying there for an unspecified duration. Afterward, the player opens the door to find a desert and a wasteland city as "Interstellar" by Hans Zimmer plays. A new narrator addresses Nigel, mentioning it's been a long time and that the previous narrator left, before informing Nigel that he is now a free man. After a while, the game resets.
The Good Train Ending[]
In this ending, Nigel chooses the right door. The narrator discusses the consequences of wrong choices. Nigel finds a white brick room with a lever, where the narrator offers him the choice to save one person or four people. Nigel pulls the lever, changing the train's direction and resulting in the death of one person. The narrator then places Nigel on the redirected track before giving another person the same choice. The person chooses to redirect the train, leading to Nigel's death, and the game resets.
The Bad Train Ending[]
This ending mirrors the Good Train Ending, with Nigel choosing the right door and facing the same dilemma. However, Nigel does not pull the lever, leading to the death of four people. The narrator judges Nigel for his decision, and like in the Good Train Ending, places him on the track. Another person is given the choice, decides to redirect the train, resulting in Nigel's death, and the game resets. Both train endings are nearly identical except for some dialogue changes.
The Narrator Destroyer Ending[]
In this ending, Nigel chooses the right door but instead of proceeding down the halls, he enters a discrete door on the side, followed by another door, and walks up to a cargo lift, going down. The narrator begins to scream at Nigel as text reading "Narrator Destroyer" appears. The game soon resets.
Fangames | ||
---|---|---|
Unity |
||
Unreal Engine |
The Nigel Paradigm | |
Godot |
||
Source |
||
Other |