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The Stanley Parable Wiki

This article appears in The Stanley Parable: Ultra Deluxe


Oh yes, we found a Figley in this pink room!

The Narrator

The Pink Room is a location that appears in the Figurines Ending.

Information[]

The Pink Room is a room with a lot of boxes, some cables laying on the floor and a pink apple on an elevated surface. The ceiling has a lot of crossing curves formations, and some windows. A Stanley Figurine can be spotted in front of the big apple. To go to the other side of the room, the player must climb on of the two round staircases on either side of the back entrance. A Low Poly Rat is found in one of the boxes near the apple.

In the Figurines Ending[]

The Player and The Narrator stumble across this room after revisiting the third figurine memory. The Pink Room replaces the location of the fourth figurine, regardless of whether the player selected the correct answer for where they found the third figurine or not. The Narrator acknowledges that he doesn't remember them ever having been in the Pink Room, but they must have, since it appears in the Memory Zone and obviously memories can't be altered or misremembered, right?

The existence of the Pink Room is connected to the player being expected to remember the location of the third Stanley figurine.

  • If the correct location of the third figurine is chosen, the Narrator will say, "Hey! That's exactly right! It was here [LOCATION]. It was the third one. You picked it up, and then after that, you had three of them. I'm glad these moments are so crystal clear in your memory. But I shouldn't be surprised. After all, science tells us that it's impossible to forget your third time doing anything."

It's "impossible" to forget one's third time doing anything, leaving the fourth time to be completely susceptible to being forgotten or remembered incorrectly.

  • If the incorrect location of the third figurine is chosen, the Narrator will say, "No, no no! [LOCATION] was the fourth place you found a Figanly. Not the third! Well I guess, perhaps I shouldn't be surprised. Memories like these are so precious and so cherished that they all just sort of blend together, don't they? You know what, if [LOCATION] feels like the third place you found a collectible, then who am I to go making judgements."

Answering incorrectly makes this connection more obvious: Memories being blended together, ending up mixed up and remembered differently from what actually happened.

Trivia[]

  • This room may be a play on the Déjà vu[1] syndrome, when one remembers doing something or watching something happen when doing it for the first time, causing memory confusion.

References[]

  1. Déjà Vu on Wikipedia.
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Locations
Parts of the Office Stanley's OfficeThe OfficeMeeting RoomBroom ClosetBoss's StairwayExecutive BathroomElevator RoomBoss's OfficeEmployee LoungeMaintenance RoomWarehouse
Door Rooms Two Doors RoomSix Doors RoomNo Doors RoomThree Doors RoomColored Doors RoomCircular Two Doors Room
Mind Control Facility Mind Control Facility EntranceMonitor RoomCountdown RoomFacility Power Room
Miscellaneous Escape HallMuseumWooden BuildingCompany Archives RoomConfusion Ending SchedulePhone RoomApartment BuildingStanley's ApartmentStarry DomeUnfinished SectionThe Baby GameTest Chamber 00MinecraftAbandoned OfficeEscape CorridorsSerious Room
Ultra Deluxe Tape Recorder RoomFirewatchRocket LeagueMemory ZoneThe Stanley Parable 2 Development OfficeThe Stanley Parable 2 ExpoMerchThe Stanley Parable Reassurance BucketOffice DecorationsEpilogueName ButtonSettings World Champion RoomJump CircleInfinite HoleAchievement MachineStanley FigurinesFigurine Finders CommitteeThe Pink Room
Demonstration Parking LotReceptionWaiting RoomThe Green RoomDemo Construction FacilityFinal Decision RoomEight GameStorage RoomIsolation Chamber