Come along Stanley. I want to show you something beautiful.


Big Drop
It's a big drop. For you.
Ending Information
Location Warehouse
Door Choice Right
Narration Zending/Narration

The Zending (also known as the Suicide Ending) is an ending that occurs when you take the red door after jumping through the cargo lift in the Warehouse. The ending name is a portmanteau of "Zen" and "Ending".

Obtaining The Ending

Exit Stanley's Office. At the 2 doors, pick the one on the right. Pass through the Employee Lounge, and to the Warehouse. Get on the cargo lift, and jump off of it onto the raised platform below. Walk through the red door. When the Narrator opens a door, walk through it. You will end up in the Starry Dome. Proceed through the open door to the right, ascend the stairs, and plunge to the floor. Repeat it 4 times.

The Ending

Stanley will take small fall damage every time he plunges to the floor. Even though the game has no visible concept of health, with only the screen turning slightly more red as his health deteriorates, the player can still receive damage from sources such as this. Stanley will die if he keeps jumping off the ledge, much to the Narrator's distaste.

The Stanley Parable - Zending Ending - Walkthrough - Indie Games PC - No Commentary Gameplay

The Stanley Parable - Zending Ending - Walkthrough - Indie Games PC - No Commentary Gameplay

Behind the scenes

Zending beta

The Zending room as it appeared earlier in development.

Zending beta levers

The 3 levers originally implemented into the Zending room.

  • This ending was actually inspired by an unintended possibility in the original Half-Life 2 mod, where it was possible to repeatedly jump off the scaffolding to the floor in the Mind Control Facility until dying.
  • In the original Half-Life 2 mod, this ending is replaced by a different version of the Apartment Ending, though it doesn't involve any phones, it's just the ending received after going through the red door in the colored-doors room there.
  • This is the only death ending that makes the Narrator sad.
  • According to the Developer Museum, the Starry Dome was originally a different room, with 3 levers which the player would pull to activate it.
    • There is a special console command named "tsp_enablemenunarrator", which is supposed to make the Narrator plead to Stanley not to quit the game if he pauses. The sound file doesn't exist however, meaning only the closed caption shows. This is a remnant of the earlier design of this ending before it and the "Starry Dome Ending" were merged.




Freedom EndingExplosion EndingCoward EndingMariella EndingMuseum EndingConfusion EndingPhone EndingNot Stanley EndingPowerful EndingGames EndingZendingCold Feet EndingEscape Pod EndingOut of Map EndingHeaven EndingSerious EndingArt EndingWhiteboard EndingBroom Closet Ending

Start a Discussion Discussions about Zending

  • The Zending

    2 messages
    • If you stay in the starry room in the zending and stop moving, does anything different happen?
    • Nope. I spent a lot of time in that room and nothing happened.